A kitty party is a regular fixture with roughly the same group each month, which changes what makes a good game. Novelty matters more than it does at a one-off party, and whoever is hosting would quite like to actually sit down.
Most kitties run on Housie. The host's job is buying tickets, distributing them, calling the numbers and adjudicating claims, which means the host barely plays.
Tickets on each guest's phone removes most of that. Everyone gets a proper three-by-nine ticket, one person taps to call numbers, and prize claims verify themselves against the ticket and the numbers actually called. The host gets to play too.
Play Tambola2–30 players · six prizes · claims checked automaticallyBecause it's the same group repeatedly, the second game is where you keep it interesting.
Everyone gets a secret number from 1 to 100 and a theme, like "how chaotic is the wedding ritual" or "things aunties ask about". You describe your number through the theme without saying it, then play cards in order from lowest to highest. It sounds abstract and takes one round to click, after which groups tend to demand it every month.
Play Ito2–10 players · 100 themes across 10 categories Play AntakshariTeams · the phone keeps the song listMost kitties run eight to fifteen. Tambola is happiest at the top of that and beyond. Ito is best at four to eight, so it suits the group that stays on after the others leave.
Every game here is free, runs in a browser, and needs no app or sign-up. One person creates a game, shares the link, everyone plays on their own phone.
The same faces every month is the ideal audience for these: they reward knowing each other well, and get better the longer the group has been meeting.
Playing more than one of these in an evening? Start a lobby — add everyone once and every game you open puts the same people straight into their seats. There is also a new puzzle every day.